
Menhir illustration by Philip Reeve
Standing stones are an immediate fantasy hook because of most of our obsession over the megaliths such as Stonehenge. Doubly so for those of us who live in parts of the world where such things are not found (like us North Americans).
Strange Stones (d12)
- Single massive stone covered in ancient runes and carvings worn down by the ages.
- Single ring of granite menhirs.
- Double ring of stones.
- Large pyramid-shaped stone towers over the area like an unnatural hill.
- Natural ‘throne’ of mossy black stone.
- Veined table stone held up by two smaller stones.
- Pierced stone (either by the elements or by workmen) made into a unique menhir.
- Fallen stones that were once a circle, now mostly buried and covered in grass.
- Two tall standing carved columns, once part of a temple or other structure.
- Massive exposed bedrock with natural-seeming protrusions in a circle (probably formed by magic or the actions of earth elementals).
- Massive menhir carved to resemble a knife, axe or other weapon.
- Roll again twice and combine the results into a collection or formation of stones.
I like this sort of thing. It adds a lot of flavour to the game, even if you never do anything with it. And if you throw a random menhir or stone circle into the scenery, the players might decide to investigate, and then you can have fun making something else off the bat. Nice!
I feel like I should comment on this for some reason 🙂 Nice table, Dyson Logos! I’ll take a #6 in the middle of a #8, please.
I thought of putting a thank you to you for your blog name, but forgot all about it when I got to posting it.
So, to all the readers out there, check out Strange Stones, the Venomous Pao’s RPG blog!
Thanks, amigo! It’s a mighty fine table and I’m delighted to be associated with it in even the most tangential of ways 🙂