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The following spells were on the Elven Warder spell charts yesterday, but don’t appear in the classic rules for Labyrinth Lord or B/X Dungeons & Dragons.

Level 1

Detect Poison
Level: Healer 1, Unseen 1, Warder 1
Duration: 6 turns
Range: 60′

For the duration of this spell, the caster can see a magical glow on any item or creature within 60′ that is poisoned, poisonous, or that contains poison. It also detects green slime and other hostile molds and fungi.

Level 2

Elven Arrows
Level: Warder 2
Duration: 1 round / level
Range: Self

For the duration of the spell, the caster can create magical arrows on his bowstring whenever he draws it back. Each arrow gains +2 to hit and +1 to damage and disappears as soon as it either strikes or misses its target.

Level: Unseen 2, Warder 2
Duration: 1 turn / level
Range: Self

This spell increases the caster’s movement rate(s) by 50%.

Level 3

Flurry of Projectiles
Level: Unseen 5, Warder 3
Duration: 1 round
Range: 0

After casting this spell, the next projectile attack (thrown weapon or launched projectile) made by the caster is multiplied into a flurry of similar projectiles. The new projectiles are non-magical (so if cast and then throwing a magical dagger, the flurry will be of non-magical daggers). The spell creates an additional projectile per two caster levels. The caster can select different targets for each projectile as long as they are all within the normal range of the weapon.

Level 4

Concealing Fog
Level: Unseen 5, Warder 4
Duration: 12 turns
Range: 600′ radius

A heavy fog settles over an area outdoors as indicated above. Within this area, visibility drops to 20′, and all movement is divided by 2. This is otherwise treated as the wizardly version of control weather.

Level: Unseen 4, Warder 4
Duration: 1 turn or until dispelled
Range: Self

Unlike most spells, disappear can be cast in a mere instant – allowing the caster to perform other actions on the same round. This spell is identical to the invisibility spell except for the duration and casting time.

Q: “Hey, what’s with the “Unseen” guy that shows up in the “level” listings for these spells?”
A: “He’s another class from Magical Theorems & Dark Pacts that I’m in the process of remaking from the one existing printout of the original document.”