Hellad Manor was the second adventure in my Saber Lake LL/AEC campaign. A classic D&D trope, the party was hired to go to the Manor and help the lord’s men who were trying to fix the place up since he just inherited it. The scenario included the party assassin disguised as a sheep as part of an attempt to subdue the morlocks in the northeast section, an owlbear in the caverns to the south, and of several sessions of molotov cocktail combat with goblins.
I also like that the tower is not accessible except via the underground sections and effectively divides the dungeons into two halves.
This map was drawn freehand in pencil on plain white paper with no background grid. If I find my notes from this one I’ll post them too, but I didn’t keep a lot of notes from the Saber Lake games.
I like how you differentiate between the dungeon and upper levels. Simple and effective.
I like it. It has a good mix of caverns, cut chambers and surface buildings. The trees hiding the entrances to the dungeons are a nice touch too. Thanks!
A great map, both visually and in desgin! Will you post the stocked version? The adventure sounds like real fun
Like I said, I didn’t keep many of the notes from this campaign, just basic rough ideas of what happened where. If I find the missing notes, I’ll post them, otherwise it’s a coin toss as to whether or not I’ll ever get around to posting a stocked version.
“I also like that the tower is not accessible except via the underground sections and effectively divides the dungeons into two halves.”
I really like that. Out of curiosity, can you say what the connected building off the tower is? Specifically why it would have access to the outside but the connected tower and other building don’t? Just curious.
I know I said this at the Gargoyles’ Dungeon map, but this is EXACTLY what I need: a mansion slightly elevated with a tower even higher on the hill! (That’s kind of scary how this worked out)
The structure off the side of the tower would be a single story stone construction like a shed – the point of it having outside access is so that people visiting the manor (back when it was first built) would think that it is the access to the tower, when it is in fact basically a red herring there to misguide them.
6 ways in/out that’s just showing off.
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