Welcome to day 2 of the Great Dyson Interwebz Blackout. Once again I’m posting from a small cafe near my house. Since I’m still webless, I’m keeping this short – so a map! Wish me luck on getting things fixed at home!
The vast majority of the adventures I run involve small dungeons instead of huge ones. However, for some reason, when I started relearning how I map to make these maps that have become synonymous with my blog, I also changed my style to large dungeons – mostly because I feel they do my mapping style justice somehow.
But I love a small dungeon with under a dozen rooms. Something that runs well in an evening assuming the players do other stuff in addition to exploring the dungeon that same night.
The ruins of Corvel on the Mount is made up of 8-10 rooms (depending on how you stock it) and could be seen as actually being a mere four areas with some of the areas being broken up into multiple smaller spaces.
The map was drawn in pen on plain white paper with a grid underlay, scanned and contrast-enhanced. As usual, I offer it to the blogosphere to do with as you will in a non-commercial manner as long as you also include credit to me for the map design and link back to my blog.
Michael Desing said:
I love the little cavern in the south… the heroes have to get on a boat, travel through a narrow underwater lake, and get to the island so they can recover something from that statue… all sorts of great possibilities in that one chamber.
I love your maps because my brain immediately starts wrapping a story around them, and that’s exactly what a great map should do.
Hope you get your Internet issues resolved soon!
I very much like the way you do these. I’ve actually started to use some of you techniques while making my own maps. I especially like the crosshatching and the way you leave the grid out of the final product. I lends the maps a far more organic feel.
gorgeous maps dude! I’m inspired to grab a pad of graph paper and a pencil and get to work!
This has got to be one of my favorite dungeons you have designed, its compact but has interesting shapes and layouts, hidden extras but a very nice flow to how you travel through it!
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