Tags
Basic, Character Class, Dungeons & Dragons, Fantasy, House Rules, Labyrinth Lord, postaday2011, RPG
One of the wonders of the blogosphere is the awesome house rules that accumulate out there. While I don’t use many actual “house rules” in my games, I do use alternate character classes on occasion – some games are run by the book, others are full of alternate classes.
Alternate classes like:
Bards rewritten by Carter Soles to be skill-based and using 2d6-based skills like my rewrite of the thief class.
Bene Gesserit Sisters as a subclass of Cleric from Stuart at Strange Magic – I’ve never actually used these, but I desperately want to run a campaign where they would fit in.
Mountebank from the Hill Cantons, rebuilding the thief subclass to being a semi-magical conman.
Octopus Character Class from the Society of the Torch, Pole and Rope.
Witch Hunters from JB at B/X Blackrazor – another excellent clerical subclass that also takes the place of the ranger for the right campaign setting (great for darker settings).
Of course there are a ton more over at the OSR house rules wiki “Links to Wisdom“, which is also totally worth checking out. The ones listed here are merely my favourites.
Oh, and don’t forget my own character classes!
Some where there is a Mule class. Although, I can’t seem to find it right now. Help?
The mule is over here at the Society of Torch, Pole and Rope.
Oh! Excellent! That is the one! Thank you!
We’ve used both mountebanks and witch hunters in my campaign, both very satisfying characters to play.
BTW I was looking again at your cool Merchant Prince class, as I was thinking of doing something similar based on some guidelines on Hari Ragat blog.
Hey, is it just me, or did your site get prettier?
Yeah, I switched up the theme again earlier this week.