Basic, Dungeon, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, RPG, Tomb
Another index card map from my little pile of index cards I drew on last month. This one is very much the antithesis of the linear dungeon map – it has two entrances and multiple paths between each section.
Like most of my index card maps, there’s a lot of extra little details on this map, from the ladder between two areas, the debris from the giant rat tunnels as they break into the tomb proper, the little pool to the southeast, and even the small skull and bag of coins in the crosshatching.
Its little tricky, I will make a dungeon with it. I promise.:)
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Nice map, and well-timed. I needed a map for a side trek for my gaming group. Brief summary: Man Day Adventures has ended with another successful foray against the forces of evil by the Heroes. Following the advice of the angel Gadiel, the Heroes penetrated the tomb of a long-dead, evil abjurer. The climatic final battle pitted the Heroes against a fearsome mobogo. The Heroes triumphed, securing what they hope will be the means to defeating Isra, the demoniac phase spider sorcerer.
Great map! Came of great use in my Dark Sun game last week.
I’m a frequent reader, and I had saved this map for future use. I had needed an underground section under the basement of a mansion, and also needed a temple type area. I really like your maps because when I am short on ideas, they can inspire me to come up with things to put on the maps.
The place on the top with what I took to be a cliff leading down to another area gave me an idea to have some Gith that have entered the cave and have set up an uncomfortable co-existence with the evil cult that was there. The pool in the bottom right gave me the idea to put a small Tree of Life, from which the cultist was drawing power.
Great map! Keep them coming!
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