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Originally drawn in an hour (which is quite the feat – I’ve tried my hand at one-hour mapping in the past), Kevin recently went back to this dungeon and added the background “fill” by hand.

Kevin Campbell's Dungeon 11

Kevin Campbell’s Dungeon 11

This dungeon is far less “linear” than the other “intestinal dungeon” – various sections connect, split and reconnect as you explore the place – while still feeling strangely organic and inorganic at the same time.

I’m thinking a temple to a Nurgle cult. Probably for my Dark Heresy game.