Tags
Cavern, Dungeon, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, Mines, OSR, RPG, Ruins
The Fortress of Anoros has long been buried beneath the Three Peaks. Originally cut into the peaks by a warrior of the plane of Earth trapped here and driven insane by the vagaries of the prime, the fortress was then sealed off and lost during the great war.
Recent rumours indicate that a team of dwarves along with a score of goblin slaves have managed to break back into the fortress by mining from an old cave in the north face of the Brother, middle of the Three Peaks.
When the party arrives, however, the dwarven dig is abandoned, and has been for several weeks. Perhaps there really are interesting (and dangerous) things deep within the Three Peaks that they have uncovered?
The Breached Fortress was originally started at least six months ago but was only a quarter finished when I dug it back up at the same time as the Three Tombs of Acker. Instead of continuing to make it into a massive megadungeon of strange architecture, I took the unfinished areas and drew them in as collapsed, completely changing the feel of the map-in-progress.
The Breached Fortress was drawn with a 0.7mm Zebra Sarasa gel pen on commercial 4-quad graph paper. It is presented here free for your personal use under the usual terms (no commercial use, please credit me and provide a link to the website). These maps are provided for your use and enjoyment courtesy of my patrons – people like Matt Jackson and Shane Knysh – who are contributing to my Patreon Campaign so everyone can continue to enjoy free maps.
Great map.
By the way, have you seen Venger Satanis’ kickstarter for The Islands of Purple-Haunted Putrescence? Looks to be as crazy as Liberation of the Demon Slayer. I haven’t pledged just yet but there are still 10 days left.
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I just used this as my 0-lvl introduction to Dungeon Crawler Classics as a bunch of peasants stormed in trying to slay the dragon released by the careless dwarves who got too greedy and dug too deep. (The dwarves were killed by denizens of the ruins proper, but why tell the players that?)
Cue hilarity as their main priority was pushing a handcart anywhere they went, including down the cliff in the tunnels (crushing the blacksmith when they accidentally dropped it on her head) and rebuilding it into a mighty engine of war by adding iron spikes, a couple of javelins, some pickaxe heads, a wooden door and a wicker fence to the frame. It was this contraption that in the end allowed the last three survivors to impale the dreaded cat-sized Dragon of Anoros and end its tiny reign of terror after it killed half the surviving party.
I put a small, hidden opening leading to another plane in the east-most cave, and as it was a dead end it was promptly searched for, found and then hastily resealed as soon as I got to the “pale blue sun” that shone down on the steppes that stretched to the oddly close horizon before them.
Great map that allows for almost endless expansions by delving into the southern staircase, what more could I ask for?