Tags
Dungeons & Dragons, Elf, Elven Warder, Enchanter, Fantasy, House Rules, Labyrinth Lord, Magic User, OSR, Random Tables, Random Thursday, RPG, Subclasses
So, back to the random subclass tables!
This time I’m heading into the classes from Magical Theorems & Dark Pacts. The following classes are in said volume:
Wizard
- Cleric
- Elven Swordmage
- Elven Warder
- Enchanter
- Fleshcrafter
- Healer
- Inquisitor
- Merchant Prince
- Necromancer
- Pact-Bound
- Theurge
- Unseen
Of these, the Wizard uses the d12 Magic-User subclasses, the Cleric uses the standard d12 Cleric subclasses, and the Elven Swordmage uses the standard d12 Elven subclasses.
The Elven Warder is a hybrid elf/ranger class with spells suited for defense and nature, while the Enchanter is a magic-user class with spells specifically aimed at enchantment and charming.
Elven Warder Subclasses
- Forest Scout – Can track in the wilderness
- Eagle-Eye – +2 to hit with bows
- Ghost of the Trees – Hide in Shadows as a thief, Move Silently at +1 level ability
- TreeRunner – Travel at +50% speed in forest, or enable a group of up to 4 + 1/2 level to travel through a forest at full speed.
- FoulHunter – +1 to hit and damage against humans and orcs
- Wild Elf – Increase hit dice to d8
- LoreWarden – Add one druid spell to spell list at each spell level
- Dark Hunter – Gain backstabbing ability of a thief
- Sylvan Noble – +1 bonus on reaction rolls with animals, woodland creatures and forest elves
- Elven Guerrilla – +1 Initiative, +2 damage first attack / combat
- Focused – +10% to earned XP
- Choose one or make up a new one
Enchanter Subclasses
- Sword Artist – +1 to hit and damage with longsword, can spend 10 minutes to create a dazzling display of swordsmanship as art
- Charmer – cast charm spells with a -2 penalty on saves
- Beguiling Magus – replace one spell at each level with a Magic User spell of that level
- Divine Enchantress – replace one spell at each level with a Cleric spell of that level
- Shadow Beguiler – can hide in shadows and move silently as a thief
- Beholder – can detect magic 1/day per 2 levels
- Thespian – gain +1 on reaction rolls with peacefully-inclined humans and demi-humans
- Lore-Lured – can use scrolls and magical items for any class
- Beast-Friend – gains +2 on reaction rolls with animals and animal-like monsters
- Multi-Linguist – gain an additional language understood and spoken at level 1, and again at every odd level thereafter.
- Focused – +10% to earned XP
- Choose one or make up a new one
Remember, if you are using the d12 Subclass tables for one character, everyone else should be using such a table too. If they don’t want to have a subclass, or you don’t have a subclass table for their class, then give them the Focused subclass, which grants them a 10% XP bonus instead of a new special ability.
Completely aside, this appears to be the 1,000th post to this blog. Oi!
I will have to try the Divine Enchantress. Looks like something up my alley.
When looking at this list I always misread “fleshcrafter” as “hexcrafter” for some reason. Sounds like a cool class though!
Indeed. Time to write up a Hexcrafter… maybe just a Pact-Bound subclass…