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Redrawing the Castellan’s Keep for my DCC game put me in flashback mode regarding both keeps and gaming. With crenelated battlements on the mind, I thought back to an adventure I ran using the Rules Cyclopedia when it first came out (back when I was in University).

Aurelon's Keep

Aurelon’s Keep

Like most of my older gaming papers, the map is long lost to everything except my vaguest of memories. But I recalled what I could and let my pen guide itself a bit to finish off with this new version of Aurelon’s Keep. Not nearly as extensive as the Castellan’s Keep, Aurelon’s Keep was besieged and rapidly conquered with the assistance of a few earth elementals who built up the ramp leading to the destroyed wall. Today it is home to a few poor clans of goblins and their ilk who base hunting and gathering operations from the old wooden buildings of the keep while keeping away from the old stone keep itself that they believe to be haunted.

So, download a copy of Aurelon’s Keep and have fun with it. I’d love to hear what happens in the keep in your games.

Aurelon’s Keep was drawn using mechanical pencil and Sakura Micon pens on white graph paper. It is made available to you for free because of the awesome people supporting me through Patreon. People like Martin Young, Rom Elwell, and Grey Knight who put money towards these maps every time I post them. If you like this map, or the other maps I’ve been posting to the blog, and want to contribute to keeping them coming and keeping them free, consider checking out Patreon as a means of keeping the Dodecahedron alive.


This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 400 awesome patrons have come together to fund the site and these maps, making them free for your use. The commercial version of this map can be found here: [Release the Kraken on Aurelon’s Keep]