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The Molds & Slimes of Vilnid

I love a great creative challenge. 

You might hear me complain about the whole “Blog Challenge” phenomenon where all kinds of otherwise awesomely cool gaming blogs all start putting out the same general content and it drives me nuts, because more often than not it isn’t actually INTERESTING content. It’s not creative stuff, it’s just anecdotes of personal RPG history.

Last week Rafael Chandler launched an awesome counter-strike to the current RPG-a-Day thing. It’s called #Narcosa. It’s an explosion of drug-based creativity for old school fantasy.

Here’s his pitch:

“Because I like doing fun happy things, and because I won’t be at GenCon, I’ll spend the week exploring the drug-addled kingdom of Narcosa by writing brief (or sometimes lengthy) descriptions of weapons, spells, items, bazaars, NPCs, monsters, alternate realities, and general weirdness. Weeds, mushrooms, spores, powders, liquid refreshments; you name it, you can find it in Narcosa.

If you want to join me, so much the better! Starting Monday morning, I’ll be using the #Narcosa hashtag. All contributions are welcome, including links to relevant blog posts or articles (or anything else you can think of). Share this far and wide, and let us ascend together.”

This is the kind of thing that I fucking love about this community.

So I took the map I posted last Tuesday and wrote up an adventure to go with it. It is a 12-page digest-sized PDF designed to be printed for use at the table. Printing’s kind of important because the map is spread over two pages of the PDF. But you could probably just grab the original map, add some numbers, and run with it.

Anyways, here it is, accessorized by awesome art from Luka Rejec and Kaitlynn Peavler. Click on the link below for all the PDFy Narcosan goodness.

The Molds and Slimes of Vilnid (PDF)

(quick update to version 1b, fixed a typo)