Dungeon, Dungeons & Dragons, Dwarven, Fantasy, Labyrinth Lord, Maps, OSR, River, RPG, Shrine, Temple
At the base of Mount Thorrien is a shrine to one of the dwarven patrons of the great war – a water deity that helped guide the dwarven earthships to this realm to engage in the war against the Kale. The clan that built this shrine, along with most of the dwarves of Mount Thorrien, were among the clans who managed to maintain their fleet of earthships through the war and then departed in them when the fighting was over.
Between the entrance hall and the great hall of the shrine are three areas marked like this on the map:
I can’t remember what adventure module I got that trap trigger icon from, but I still use it from time to time. In this case, the three zones appear unimpeded, but when the pressure plate in the centre of the zone is stepped on or otherwise triggered, portcullises fall on each side of the passage.
. . .
On the personal end of things, everything is shaping up that we’ll be able to get back to life mostly-as-usual at the end of this weekend and I can get back to work drawing and responding to people.
Daniel Swensen said:
I really dig this one!
Wine Guy said:
The trap notation has been part of 1st Ed since as long as I can recall. It might even go all the way back to the Red and Blue Basic books. I’d check but I’m not at home to check.