Tags
Dungeon, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, OSR, River, RPG
Something was really off about the elevations of Hamel’s Well – the map I posted on July 3rd. I had intended to add stairs in a few specifics, but forgot to put them in before I scanned the map and didn’t notice the mess-up until it was pointed out to me later.
So here are the revised versions of the two maps in question.
Again, these are commercial-licensed maps as per the original post. These are just updated versions of those maps for your use.
The original still works if the referee wants a ‘tesseract’ dungeon where the corridors twist & wind around with no discernible signs of elevation change for the characters. Its those kind of logic twisting dungeons that drive mappers crazy!
I love it!
Of course, your redeaux here is awesome, if accuracy & logic in dungeon design is your thing… đŸ˜‰