Tags
Dungeon, Dungeons & Dragons, Fantasy, Giants, Huge, Labyrinth Lord, Maps, Megadungeon, OSR, RPG
Over the last two months I’ve posted two of the four maps of the Giant’s Halls. This third installment fits on the south side of the second map and is the main entrance to the halls.
- The Giant’s Halls (map 1)
- The Giant’s Halls (map 2)
- The Giant’s Halls (map 3)
- The Giant’s Halls (map 4)
This map really shows the origin of the halls as a dwarven construction – with multiple passages and chambers that would be of annoyingly small size for giants. In my home campaigns the dwarves native to the setting are a race of giants who have shrunken over the generations since they abandoned their duties at the roots of the world. This helps explain their obsession with brobdingnagian architecture.
Most of the passages and bridges on this level are 20 feet wide, more than enough room for the new massive inhabitants of the dungeon.
The western portion of the map are three sets of doors from the outside of the halls that then leading into the main chamber that is 30 feet below the entrance, overlooked by three massive statues of dwarven elders and four bridges that span across the lower area and then lead to the passages into the second map of the set.
Next month I’ll release the final map in the set, and probably retroactively release the whole set under the commercial license.
This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 300 awesome patrons have come together to fund the site and these maps, making them free for your use.
Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:
Cartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.
I really like your maps. One question on this set. You say Map 3 “fits on the south side of the second map”. Now since Map 2 said, “the stairs to the left [WEST] will lead to next month’s entry in this huge dungeon” there must be some passages and bends that are not mapped so that the four western exit stairs on Map 2 actually can connect to the four northern exit passages on Map 3?
Ooops!
Had this one running on a different orientation than the last ones. Fixed that!
Cool, I like the scale. Looks like bridges crossing the large room with statues overlooking the space. This makes a fun environment to deal with giants. Characters could fight giants from the bridges, or hide in the narrow areas.
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Pingback: [Friday Map] The Giants’ Halls (part 1) | Dyson's Dodecahedron
Holy cow. I just got done looking at your collection of wonderful maps – and I believe I’m going to make yours one of my top blogs to visit. I’ll be waiting for Giant’s Halls 4! I sure wish I could draw that well…..
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