As the guy with all these maps, you would think I would have a map ready for just about every occasion in-game, right?
In our Dungeons & Dragons 5e game that I’m running, we’ve had two sessions where a small caravanserai outside the city walls has been central to the game. Two whole sessions where I’ve been describing it without a map. So, now that we’ll most likely not be needing it much more, I finally drew it out. (Although my players should note that the one in our game is actually the mirror image of this one, with the stables to the right of the inn and the barracks to the left).
This is a very simple caravanserai or walled coaching in more in the European tradition than the Eastern styles (I’ll probably draw up a more Eastern caravanserai soon – in researching this one I discovered some lovely floor plans for them and they are so much more interesting than this design).
The main structure is a stone three story building that acts as an inn for travelers and merchants. On one side of the inn are barracks for caravaneers, guards and the rest of the lower class people attached to a large caravan. On the other side are stables for horses or camels. Smaller outbuildings provide storage for goods, while the courtyard is usually home to the wagons, carts, and non-perishables or lower-value goods.
The inn proper and the walls are made of stone (or brick, depending on the locale), with the outbuildings made of wood. Access to the wall tops is by ladder and guards are sometimes posted on the flat-topped “towers” and/or at the gate. Roofing is slate or clay, again depending on the region the caravanserai is set in. The well in the courtyard provides water for both guests and animals.
This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 300 awesome patrons have come together to fund the site and these maps, making them free for your use.
Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:
Cartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.
Great stuff, I especially like that it’s multi-level! One question though, it seems sometimes you use straight edges to draw and sometimes not, what influences the decision? I prefer straight edges in general, however I wouldn’t impose on your artistry.
Useful map as usual. One question, why no windows (for light and ventilation) in any of the rooms, even the ones with courtyard facing?
Most of the rooms probably do have shuttered windows on the inside facing and smaller shuttered windows on the outside.
Thanks! Good to know. Windows are something I always look for so I can tell if there is a source of light, air, and additional access in or out or a way to keep an eye on the road outside or the wagons and stables in the courtyard.
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