Dungeons & Dragons, Labyrinth Lord, Maps, OSR, RPG, Shrine, Temple, Urban
One of the least imposing of the structures along Temple Hill is the Temple of Red Waters. While a fair sized temple in its own right, at a mere 16 feet tall and slightly over 100 feet across, it seems to be but a small shrine among the sanctuaries of the other priesthoods of the hill.
The temple is dedicated to a god of wine and animal husbandry who’s name is all but forgotten aside from the priesthood that works the site. His worship is linked in turn to that of the mountain river god over the nearby Ironflow river (who’s much grander temple was posted last week).
The common name for the temple is taken from the wine-coloured pool of water that is maintained in the enclosed portico. The main temple chamber and the pool portico are open to the outside air (making them more popular in the summer and significantly less so in the winter months) and other portions of the temple are kept locked although all temple staff have the single key that unlocks all doors.
The area directly behind the pool portico is where temple records are kept (mostly tracking some local lineages and basic temple accounts), with the smaller chamber off to the side being used to store both the wine appropriate to the worship of a god of wine as well as the red dye used to keep the temple pool the appropriate colour (although the act of dying the pool is only done in the dark of night). Other chambers are used as living quarters and an office for temple business.
But of course, not all is well within the temple – it remains linked to the water temple high on the hills over the Ironflow river, and thus to the corruption being spread from the secret halls within. The temple is also home to a secret treasure moved down from that same temple a generation ago by a priest who saw the growing corruption – a relic of the faith that is currently sitting on a shelf behind the head priest’s desk, its provenance unknown.
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Timothy Leary said:
Nicely drawn, your description reminds me of a few unique skyrim dungeons when you did quests for thieves guild. They had similar feeling, with all that water and stuff.
Jason Abdin said:
It may sound silly, but these sorts of dungeons are my very favorites of yours because they’re small, manageable, and fit into a variety of fantasy settings. I feel like I can plop this temple down and roll some random encounters for it on the fly, and make for a perfect evening with friends.
I’ve turned this map into a D&D 5e Two Page Mini Delve! It’s called The Elemental Oracle, and the PCs need to explore the different rooms to try and figure out the summoning ritual to get the oracle to appear.
You can get it here:
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