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Commercial Maps, Dungeon, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, OSR, RPG
Deep growls and grinding noises come from these stairs leading down beneath the old watch tower a few leagues down along the shore of Green Shallows Lake. A constant draft brings the smell of stone, earth, and a hint of rot.
Within the chambers there are uncountable signs of violence – broken and rusted weapons and armour, shattered bones, smashed doors and furniture and statuary. Brown stains show where bleeding bodies were dragged ever deeper into the vault.
The ceilings are tall – twenty feet in most places and even higher in the larger chambers. The stonework was probably fine at one point, and the higher areas still show some bas relief carvings and fine work, but the walls are scraped, scratched and pitted. The breeze comes up from the deepest part of the vault, unhindered by the doors – some torn from their hinges, others with large chunks missing from them.
And the granite ogre in the depths sits there, water dripping upon her head, waiting for the next moment of bloodlust and carnage when new fools explore her realm.
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Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:
Cartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.
Reblogged this on DDOCentral.
Right side of the map, the small room with no entrance and no exit…..
As a player, that would worry if I knew about it.
As a DM…. useful. Very useful.
I’m honestly surprised you are the first to mention the secret ancient vault that is no longer connected to the dungeon proper…
I assumed that was where the Granite Ogre – so named for an innate Passwall ability – went to be alone.
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