Still I succumb to the peer pressure and am producing a mad flood of Mapvember maps (although I’m two days behind now)
I’ve been posting my Mapvember maps to my social media feeds (Google+, Facebook and Twitter) as I get them done, but before I scan them. My goal at the end of the month is to go back into the collection, add details, clean them up a bit, scan them, and then post them to the blog as finished works.
Some of the photos suck, some of the maps are weaker than others (having to do one a day means some get significantly less time dedicated to them than I would like), and one is a full-on joke.
But here are the second third of the Mapvember set to date:
Mapvember 11 – Gold Mine
(Old school Dyson, with top and side view)
Mapvember 12 – Cave In
(This one links into the My Private Jakalla Project too!)
Mapvember 13 – Burrow
(It’s the burrow of a gargantuan burrow owl. Anyway, 10:30, the other night, I go out in my yard, and there’s the Wurster monk, building a church. I say “What are you building a church for?” He says “I’m building it for my gargantuan burrow owl.” I say “Leaping Lolth on a pogo stick! Everybody knows that a gargantuan burrow owl lives in a hole in the ground! Why the hell do you think they call it a ‘gargantuan burrow owl’ anyway?!?” – Dead Milkmen appropriation by Erickson Adam)
Mapvember 14 – Ruined
(It’s a redraw of Hejmarko’s Arch city that I drew last year… now in ruins)
Mapvember 15 – Portal
(I started drawing a magic summoning circle… then just converted it into a building, and drew a portal inside it.)
Mapvember 16 – Trapped
(“Trapped in the tomb of the 14 Imperial Princesses”)
Mapvember 17 – Checkpoint
(It’s a dual-purpose Tucker’s Kobolds or Thieve’s Guild Training Run map)
Mapvember 18 – Labyrinth
(I might add shading behind the map in post-production)
Mapvember 19 – Engine
(One engine pod remains of a space craft that was destroyed on re-entry)
Mapvember 20 – Slime
(This small dungeon has a serious slime problem, and it is trying to escape!)
Ten maps to go!
I’m going to have to stop looking at your maps while I’m trying to steam through Mapvember myself, because whether I realise it or not the temptation to simply copy what you’ve done is way too strong. These are awesome – that isometric labyrinth makes my head hurt in the best way.