Not only did I end up finishing the whole Mapvember thing, I managed to get all 30 maps done in the 30 days (although at two points I fell behind, once by two days – by the 30th I was done with 30 maps drawn).
I posted my Mapvember maps to my social media feeds (Google+, Facebook and Twitter) as I got them done, but before I scan them. Now I’m going back into the collection, adding details, cleaning them up a bit, scan them, and then posting them to the blog as finished works.
Some of the photos suck, some of the maps are weaker than others (having to do one a day means some get significantly less time dedicated to them than I would like), but overall the quality surprised me – and by the end of the month I was producing pieces that blew my own mind.
So here’s the final set of ten maps, photographed as soon as I was done them:
Mapvember 21 – Codex
(The secret library of the Emerald Hawk Society)
Mapvember 22 – Fallen God
(Strange dungeons behind the fallen idol)
Mapvember 23 – Revelation
(This is the main access point into the Valley of Revelations)
Mapvember 24 – Awakening
(So I drew a Sietch. If you can’t connect Awakening to a Sietch map, then we cannot be friends.)
Mapvember 25 – Betrayal
(When betrayed during her plot to take the throne from her sister, Diane the Thrice-Damned retreated to this small fortress for the next five years along with the witch Enshelon and the company of a few loyal men at arms.)
Mapvember 26 – Swarm
(So here’s a strange dungeon-hive where the swarm lives.)
Mapvember 27 – Infection
(I’m not sure why my brain decided we were drawing a city for the Mapvember Infection theme, but that’s what you get when you throw themes at my brain and let it draw. Let’s say the city is riddled with a cursed plague brought here by tomb raiders.)
Mapvember 28 – Cure
(While I was originally thinking of drawing a map based on Robert Smith’s oft-mangled application of lipstick, instead I drew a magical pool where pilgrims go to be cured of many minor afflictions such as halitosis, hypertension, and luposlipaphobia.)
Mapvember 29 – The Last Stand
(This is the last fortress of the cloud giant high priest. Each square measures 30 feet across.)
Mapvember 30 – Ascent
(I decided to go all “hard mode” for this one, and drew it without isometric paper. It’s not as stunning as yesterday’s, but it is still pretty rockin’.)
The sietch was unexpected, but I can see it being a place of awakening 🙂
What inspired its more-organic layout?
Dyson Logos said:
It’s how I always envisioned Sietches to be. Very old cut stone worn down by constant use by the fremen.
Darn, I had to look up Sietch. It has been a while since I last read or watched anything Dune.
Great maps with nice mini-stories.
How did you manage the last map without isometric paper? It’s very good to my eyes!