Not much to post here, except my excitement at dragging out the old classic CyberPunk RPG again after nearly a decade. I ran “Breaking Glass” from the old Rockerboy supplement to the original game using a mashup of 2013 / 2020 and homebrew rules. The whole thing ran in about 2 hours including an impromptu 25 minutes happening before the adventure as written begins as the security team tries to bring the starlet to the party in time for her appearance when she would rather be shopping.
Dom Mooney said:
I loved this game back in the day, spent a fair bit of time playing and running the 2020 edition.
(If you play it again, the Augmented Reality book brings an OSR/Vornheim style random generation element for this style of game which is useful if you’re GMing).
Thanks for the mention of Augmented Reality, Dom! 😉
Matthew Ruane said:
I’ve been considering running something for the summer using the 2020 ruleset. My old boxset and much of the material I had got destroyed in a hurricane many years ago, but I have managed to replace a good portion of what was lost. Did you run it in the game’s 2020 setting, or more it ahead to something suitably futuristic enough?
Dyson Logos said:
I actually wound it back to the 2013 setting.
I “set the scene” by describing how we were dealing with the return of the cybervets from the Central American Conflict (which will be termed the First Central American Conflict in coming years), how the Gang of Four (CIA, FBI, NSA and DEA) and the Military Command (and DHS) are still basically fighting for control over America, and not realizing that the megacorps are the ones running the show.
How after the first rogue and spontaneous AIs had shown up in the net that the internet has become balkanized with major security between portions of the net (and thus major phone bills to access many parts of the net).
Then a quick overview of SimStim (Flashback to the movie Strange Days, but that was 4 years ago).
And how it is now 2013, welcome to “Futureshock”.
2013? That’s so retro!
This remains one of my favorite games, and one that I’ve slowly collected almost everything published for it over the years. I’m quite interested in the CP2077 CRPG coming out as well. The classic setting is great, but I’ve run a scifi game in the semi-OTU for Traveller, plus a couple of cyberpunk setting but not the canon setting campaigns also.
Great game, great system, many fond memories!
Cyberpunk got the feel right, the technology curve and future history look a bit dated now but still a lot of fun and good ideas there.
Reblogged this on DDOCentral.