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Down below the streets are not only the basements and crypts of temples and clanhouses, but also the ruins that remind us of the many ditlana the city has been through to become the wonder it is today (A ditlana is the ritual destruction of the old city or part of the old city to build anew – a time of major change, but one that allows the city to grow and adapt to the times.)

This is the sixteenth map in the “My Private Jakalla” project to make a set of maps that interconnect to produce something thematically similar to the original Jakallan Underworld map that M.A.R. Barker used in his Empire of the Petal Throne games.

My Private Jakalla - Map 1P

My Private Jakalla – Map 1P

The focus on this map section is an old hall that mostly survived at least one ditlana. The hall itself is a massive arched affair with massive columns and galleries overlooking it. The floor is flooded with foul waters or perhaps stuff more sinister. The undercity is divided by this hall, with the section on the north side of the map inaccessible from the south without finding some way to cross the sixty feet of the grand hall between the two galleries. The southern portions of this area are mostly old ruins, much like the areas further south in map 1D. The northern portions are in much better shape – partly because it is effectively a separate undercity from the rest, generally only reachable through surface accesses in the next map section to the north of here.

My Private Jakalla Collection

My Private Jakalla Collection

The map itself is connected to Map 1O to the west, with further accesses to the ruins to the southeast and the small undercity section to the north (both not yet mapped). The only surface access to this map is via a basement stairwell in the lower left, which then joins to some old ruins via a secret passage, but none of this actually connects to the undercity proper.

My Private Jakalla - Map 1P (no grid)

My Private Jakalla – Map 1P (no grid)

 

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