Tags
Baraloba and Environs, Dungeons & Dragons, Fantasy, Forest, Hex, Hex Map, Labyrinth Lord, Maps, OSR, Outdoor, Regional, RPG
This post is one of a series presenting the hexmaps of Baraloba and the areas around it. You can see the rest of the set here: [Baraloba and Environs].
After cutting through the Badlands of Slate, the Hewbank meanders through the slate hills to the east of Baraloba. This stony environment has the Hewbank meander significantly and form into small lakes where small valleys present themselves between the hills.
Another of the old giant watchtowers sits overlooking farmer’s fields on the east side of this area, and another smaller druidic farming community is nestled between forest and lake in the middle of the hex, only a few hundred yards from a massive set of standing stones that acts as the “anchor” to their community. The druids and the farmers both make use of the trading opportunities in Baraloba and generally don’t see much in the way of visitors to their own properties.
At the south edge of the map is Small Cheese Lake which was once good for fishing in, but in the last thirty years the fishing has died out here – forcing the two trolls who live in the secret cave nearby to head southeast to find more food (as they avoid both the Druids and Baraloba because they know they don’t have the trollpower to take on either settlement).
And here we see how the current five Baraloba hexmaps fit together. On a normal 6-mile-hex map these would be a village hex in the middle with a forest hex, badlands & ruins hex above, hills hex, and another forest hex.
The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month 400 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!
This is excellent. I’ve only recently gotten into hexcrawls via Dolmenwood and I find your maps to be excellent.
Love this idea for me coming hexcrawl. Are these the A5 7mm pads?
Indeed!
I appreciate this post very much. The hexes are unobtrusive and the maps attractively functional for the director of the game/story. I prefer the 6 mile hex because the point to point ‘diameter’ is approximately 7 miles. Excellent design on this. Well done.