Tags
Bandits, Commercial Maps, Dungeons & Dragons, Fantasy, Fortress, Keep, Labyrinth Lord, Maps, OSR, RPG
Home to the elven bandit Illsong and their dozen-or-so fellows, the Hollowstone camp sits atop (and cuts into) a small rocky promontory in the False Loch Woods.
HollowStone is slowly developing into a small fortress. If Illsong remains untroubled in their occasional banditry and adventuring pursuits, HollowStone will gradually be built up into a potent little keep with its shadow extending over much of the False Loch and perhaps into the bordering principalities.
For now through, the camp is a mix of magically-cut passages through the natural stone paired with defenses built out of the tailings from the excavations and some “wall of stone” spells.
This map is made available to you under a free license for personal or commercial use thanks to the awesome supporters of my Patreon Campaign. Over 400 amazingly generous people have come together to fund the site and these maps, making them free for your use.
Because of the incredible generosity of my patrons, I’m able to make these maps free for commercial use also. Each month while funding is over the $300 mark, each map that achieves the $300+ funding level will be released under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under this commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”). For those that want/need a Creative Commons license, it would look something like this:
Cartography by Dyson Logos is licensed
under a Creative Commons Attribution 4.0 International License.
Pingback: the Hollowstone Bandit Camp - D&D Legacy
Reblogged this on DDOCentral.
Pingback: Recommended Links Sunday January 27th, 2019 – Jon Bupp
I know this might not matter but I was wondering, what would you think about this being a camp for werewolves. I’m building a hex map for a region (Droaam in Eberron) and I’m looking for something that can serve as a headquarters for a faction of werewolves.
Pingback: Running The Alexandrian's Dragon Heist: Part 4 « Miniature Mage