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A Dungeon of Elves (300 dpi)
A Dungeon of Elves (300 dpi)

We waged war upon the elves. We chased them into their twisting warrens full of strange brightly-coloured devices of war. The war was long and bloody and we were fought at every turn, battled in every doorway. The eldest of the elves was a massive old elf, rotund and powerful.

A Dungeon of Elves (1200 dpi)
A Dungeon of Elves (1200 dpi)

In the end we returned home from the war on Christmas – bloody but whole – with incredible treasures and loot and the memories of the dark deeds needed to secure them.

A Dungeon of Elves (1200 dpi, no grid)
A Dungeon of Elves (1200 dpi, no grid)

The 1200 dpi version of the map was drawn at a scale of 300 pixels per square and is 16,500 pixels (55 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing it to either 3,850 pixels wide or 7,700 pixels wide, respectively.

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The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month over 600 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!