Zath Gor Bastion was once a border fort of Great Zorisz – a watch point along the great swamps northwest of what is now Shu-Qune. With the collapse of Great Zorisz, the princes of Shu-Qune secured as many of the border forts as they could as their small nation was both threatened by the Wizard-Priests of Khalesh-Sonket and the foul creatures encroaching from the Shüss swamps. Each fort was assigned to one of the Counts of Shu-Qune – both as a show of faith in their support, but also to keep them directly involved in the defense of the Principality.
All of these small forts are based around a primary tower & keep with a small curtain wall and one or more additional towers. Zath Gor Bastion is fairly typical of one of these forts, although in better repair than most as the Counts of Gor have lost most of their territory over the years and put their effort into maintaining this last fortification of their name. Of note, they have maintained the ditch / moat around the main tower (the “Bastion” of the Keep) and have avoided directly connecting the keep and bastion into a single structure.
The 1200 dpi versions of the map were drawn at a scale of 240 pixels per square and are 14,100 pixels (47 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing it to either 3,290 pixels wide or 6,580 pixels wide, respectively.
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