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Release-The-Kraken

Every month we go through our back catalogue of maps and the many amazing supporters of the blog over on Patreon vote on which two should be re-released under the free commercial use license. This particular map was never released as a “Patron supported” map at all, as it was part of a session report from a solo game of Four Against Darkness.

Crypt of the Queen of Bones (promo, no commercial license)

This ancient dromos-style crypt is of unknown provenance, predating this civilization and the last. But an undead medusa of equally unknown age has taken up “residence” here and the effect of her presence can be felt throughout the complex – the vermin that once lived here have all died long ago, but that doesn’t stop them from gnawing at the decor and the bones of the dead. The complex is overrun with the undead not so much under the command of the Queen of Bones, but animated by her mere presence.

Crypt of the Queen of Bones
Crypt of the Queen of Bones (free commercial-use license)
kraken-patreon-supported-banner

This map is made available to you under a free license for personal or commercial use under the “RELEASE THE KRAKEN” initiative thanks to the awesome supporters of my Patreon Campaign. Over 900 awesome patrons have come together to fund the site and these maps, making them free for your use.

Because of the incredible generosity of my patrons, I’m able to make this map free for commercial use also. Each month while funding is over the $400 mark, we choose a map from the blog’s extensive back catalogue to retroactively release under this free commercial license. You can use, reuse, remix and/or modify the maps that are being published under the commercial license on a royalty-free basis as long as they include attribution (“Cartography by Dyson Logos” or “Maps by Dyson Logos”).

Note that the low resolution version of the map on the brown “paper” background is not available under this commercial use license – but you can make your own by using any paper clip art and putting it on the layer below the map and setting the map layer to “multiply”.