Tags
Dungeons & Dragons, Fantasy, Hex, Hex Crawl, Hex Map, Hexmap, Labyrinth Lord, Maps, Old School Essentials, OSE, OSR, Regional, Regional Map, RPG, The Midsummer Lands

Welcome to map 2 of the Midsummer Lands. As with all the maps in the set, there is no set scale for these maps, and the items on the maps are not to scale with each other so we can see points of interest like towers, cities, and caves. If you really need a scale for this and don’t want to pick one yourself, go with six miles to the hex.
This map sits north of the first hexmap and details the lands around Great Elven Lake and the edges of the Naakrel Badlands infested with fae goblinoids and the degenerate offspring of the ancient elves. On the western shore of Great Elven Lake is Gatherstone, a major city with extensive farmlands – and for hexes around are small farming communities that travel to and from Gatherstone to trade, curtailed only by the swamplands to the east. The islands in the lake are all home to elven ruins, and digging through the badlands and the hills will find more of the same – certainly including some sunken ruins in the swamps.
To the northeast of Great Elven Lake are the rivers feeding from the other Faerie Lakes through the Naakrel Badlands. Along this river are the smaller fortified cities of Faewall and Lower Faewall and the associated farmlands and forestry. Looking around the various hexes and you’ll see a number of ruins, caves, standing stones, and other points of interest for any number of adventures.
The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month over 600 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!
Reblogged this on DDOCentral.
I’m really liking these overland maps, and your descriptions – lots of adventure hooks. The maps remind me of the board game Divine Right, published by TSR in the late 70s. Sandbox maps like this also remind me of the Pathfinder adventure path Kingmaker, which we played for years without finishing. It has an overarching story, but you were opening up a large area of wilderness, so a lot of exploration was involved.
One question – where did you get that skull dice?
When I hear Skull Dice, I think of this series:
https://dysonlogos.blog/2021/12/15/dicember-2021-skull/
I really like the way Dyson extends his signature look and feel into other areas.
The skull dice are from… Severed Books I believe.
Ah – one of their gelatinous cube dice.