Tags
Dungeons & Dragons, Fantasy, Hex Map, Hexmap, Island, Labyrinth Lord, Maps, Old School Essentials, OSE, OSR, Regional Map, RPG
It’s a wee little set of islands that appears on older navigational charts as “the Lesser Chesten Islands” but generally known by the residents and modern charts as “Seahorse Island”. There really isn’t much geography worth speaking of, and if these islands were at sea instead of in the Galtan Lake, they would be uninhabitable because of the lack of fresh water on the islands proper. The small town subsists off farming and fishing and the “benevolence” of the strange magus in the tower…
Most travellers to Seahorse Island are here to see the magus and are pointedly ignored by the locals. They won’t comment or charge for taking up dock space, and they’ll pretend the travellers just don’t exist unless they make it clear they are specifically not going to climb the small plateau to the tower. Then they might get invited in where the townsfolk kvetch about the monster that lives in the cave on the smallest island, the weird stone to the southeast, and how the last two pigs on the island both drowned their sorry asses in the swampy area…
The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month over 600 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!
Hey, I really dig the style of your hex maps! Would it be possible to give me a rundown of how you made the actual hex grid? It looks super smooth and I would like do it in a similat style for my game maps. Did you draw each hex separately? Did you do it in Photoshop or did you use something like Illustrator?
Cheers
Yeah, every line and doodad on this map is hand-drawn – in this case direct to digital in photoshop using a graphics tablet, but no use of assets and special brushes or cloning, etc. Just draw the contents of the hexes and the hexes themselves.
Any special brush setting you’re using? It looked vector based to me at first, that’s why I asked. Your lines look so nice and round.
Zoom in to 100% on the 1200 dpi versions and you’ll see the rough edges. I put together a brush that looks like the 1200 dpi scans of my ink work.