Arena, Dungeons & Dragons, Fantasy, Labyrinth Lord, Maps, Old School Essentials, OSE, OSR, RPG, Ruins
When they aroused the ire of the gods, the mighty stone walls and cyclopean architecture of Ishud Vath proved to be no more than monuments to their hubris – the great mountain that the city was built around was thrown down upon them, raining the city in stone, ash, and lava.
There are several interesting ruins remaining in accursed Ishud Vath, but here we are focused on the arena where gladiators anointed by the city’s warrior spirits engaged in ritual combats that served as entertainment and to appease the ancient dead warriors that Ishudites worshiped, usurping the positions of the gods themselves. A temple to these same spirits stands right against the arena ruins, and massive piles of fallen stone cover up much of the area and whatever other buildings were once here.
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 12,000 pixels (40 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the traditional 10′ squares) – so resizing the image to either 2,800 pixels wide or 5,600 pixels wide, respectively.
The maps on Dyson’s Dodecahedron are released for free personal use thanks to the support of awesome patrons like you over on Patreon. Every month over 600 patrons come together to make these releases possible. You can help too in order to keep the flow of maps coming and to improve their quality – and even get a map of your own!